Struct discord::model::UserServerSettings
[−]
[src]
pub struct UserServerSettings { pub server_id: Option<ServerId>, pub message_notifications: NotificationLevel, pub mobile_push: bool, pub muted: bool, pub suppress_everyone: bool, pub channel_overrides: Vec<ChannelOverride>, }
User settings which influence per-server notification behavior
Fields
server_id: Option<ServerId>
message_notifications: NotificationLevel
mobile_push: bool
muted: bool
suppress_everyone: bool
channel_overrides: Vec<ChannelOverride>
Trait Implementations
impl Debug for UserServerSettings
[src]
impl Clone for UserServerSettings
[src]
fn clone(&self) -> UserServerSettings
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more