Struct discord::model::UserServerSettings  
                   
                       [−]
                   
               [src]
pub struct UserServerSettings {
    pub server_id: Option<ServerId>,
    pub message_notifications: NotificationLevel,
    pub mobile_push: bool,
    pub muted: bool,
    pub suppress_everyone: bool,
    pub channel_overrides: Vec<ChannelOverride>,
}User settings which influence per-server notification behavior
Fields
server_id: Option<ServerId>
                           
                           
                           message_notifications: NotificationLevel
                           
                           
                           mobile_push: bool
                           
                           
                           muted: bool
                           
                           
                           suppress_everyone: bool
                           
                           
                           channel_overrides: Vec<ChannelOverride>
                           Trait Implementations
impl Debug for UserServerSettings[src]
impl Clone for UserServerSettings[src]
fn clone(&self) -> UserServerSettings
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more