Struct discord::model::Server
[−]
[src]
pub struct Server { pub id: ServerId, pub name: String, pub afk_timeout: u64, pub afk_channel_id: Option<ChannelId>, pub icon: Option<String>, pub roles: Vec<Role>, pub region: String, pub embed_enabled: bool, pub embed_channel_id: Option<ChannelId>, pub owner_id: UserId, pub verification_level: VerificationLevel, pub emojis: Vec<Emoji>, pub features: Vec<String>, pub splash: Option<String>, pub default_message_notifications: u64, pub mfa_level: u64, }
Static information about a server
Fields
id | |
name | |
afk_timeout | |
afk_channel_id | |
icon | |
roles | |
region | |
embed_enabled | |
embed_channel_id | |
owner_id | |
verification_level | |
emojis | |
features | |
splash | |
default_message_notifications | |
mfa_level |
Methods
impl Server
[src]
Trait Implementations
Derived Implementations
impl Clone for Server
[src]
fn clone(&self) -> Server
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more